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» Character Progression Info!
Makura (Shinko's Zanpakuto) EmptySat Apr 21, 2012 4:18 pm by Jushiro

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Makura (Shinko's Zanpakuto) EmptyMon Oct 12, 2009 3:36 am by Tailbone

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» Battle Between the Captains : 2nd and 5th Division Collide (Non-storyline)
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» Isai Kichigai
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» 9th Division Rules and Regualtions
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» Break from Duties
Makura (Shinko's Zanpakuto) EmptySun Sep 13, 2009 7:58 pm by Shinko

» Makura (Shinko's Zanpakuto)
Makura (Shinko's Zanpakuto) EmptySun Sep 13, 2009 11:46 am by Jushiro

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 Makura (Shinko's Zanpakuto)

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Shinko
2nd Division Captain
2nd Division Captain
Shinko


Posts : 34
Reputation : 0
Join date : 2009-04-28

Character sheet
Reiatsu Level:
Makura (Shinko's Zanpakuto) Left_bar_bleue1000/1000Makura (Shinko's Zanpakuto) Empty_bar_bleue  (1000/1000)
Health:
Makura (Shinko's Zanpakuto) Left_bar_bleue1000/1000Makura (Shinko's Zanpakuto) Empty_bar_bleue  (1000/1000)

Makura (Shinko's Zanpakuto) Empty
PostSubject: Makura (Shinko's Zanpakuto)   Makura (Shinko's Zanpakuto) EmptyThu Sep 03, 2009 8:07 pm

Name: Makura "Total Darkness"
Type: Darkness
level: Bankai
Release Phrase: "Darken the sky, completely cover the light, and let the demons of darkness run and play...Makura"
Appearance:
Spoiler:
Manifestation :
Spoiler:

Shikai State: Shinko's shikai and bankai ability both revolve something similar to a darkness/shadow manipluation. When in shikai and bankai Shinko has the ability to create and to some point manipluate a dark flame.These flames do not have fire characteristics, it just appears as flames. He had multiple techniques that have been divided into dances. Upon entering his Shikai the field will become slightly darker as if the sun were setting. In his shikai he is able to preform the 1st three dances and in his bankai he is able to use the last 4 and 1st three. Shinko's 1st dance is his natural ability. Once entering the Shikai Shinko's sword divides into 2 separate blades looking like black katanas. Shinko usually keeps one of his blades in his sheathe but he is capable of using both. One of the abilities of the blade is the create blasts of dark reaitsu forming to look like dark flames. Although they are not flames these attacks are dangerous. Shinko can also form shields with the same dark energy. He can control the techniques to make their power range depending on the occasion. Their maxium strength indivisual are slightly stronger than a Cero. Shinko also has the ability to fuse the two swords together to create a cleaver sword. In this mode the swords attack power doubles.

Bankai State: In this form his former techniques double in power and due to the compression of his bankai he is able to maintain it longer. In this form instead of having he has 12 swords that float behind him that he is able to use at any time.

Techniques:

Name: Second Dance : Initial Darkness (Niban Dansu : Inisharu Ankoku)
level: Shikai
Description: For this to work the swords as to be in its cleaver form. To use this Shinko will seemingly throw his sword straight up into the air and it seeming to fade into it. When the sword is gone there will be a flash of darkness. When his Stage is active an area of 20 meters will always seem a bit darkner than before but its harder noticable. 6 long reaitsu blade of darkness float behimd Shinko. 2 pointed upwards at his shoulds to grip, 2 pointed sideways next to each side of his waist and 2 pointed down next to each leg. Shinko has control over all of these blades mentally and each has an abnormal cutting power. Each blade has the same abilities has the other stage except now the strenght of the dark flames slightly increase. Shinko could use any of these blades like a normal katana and each blade could fight against another zanpakuto. However since these blades are made by Shinko's reaitsu they only respond to him and he can only use them.
Duration : 6 posts
Usage Limit : N/A
Cooldown : Once every 6 posts

Name: Third Dance : Peaceful Night (Sanban Dansu : Tairaka Naito)
level: Shikai
Description: The third dance for Shinko's Shikai this dance causes the area to become dark making it looks like its night time for an area of 50 meters. If the sun is out then a shadow will seem to cover it looking like an elispse. Suddenly it would seem above that the air is spinning. Suddenly Shinko points upwards firing a dark blast from his fingers that works like a trigger. Suddenly Shadow Swords will begin to rain down made from Shinko's reaitsu and will rip everything to nothing in a 50 meter radius. Shinko is immune to this technique because of his reiatsu cant hurt him. As a final ability with this technique Shinko can mold the falling reaitsu into a varitey of attacks affecting their speed and power. 100 swords in total will rain down before the technique ends.
Duration : 2 posts
Usage Limit : 8 times
Cool Down : Once per 8 turns

Name: Fourth Dance : Twilight Sky (Yonban Dansu : Hakumei Sora)
level: Bankai
Description: Unlike Shinko's other techniques this one focuses on his speed. By intense training Shinko was able to master Flash Step. In this form there is a pulse of reaitsu that crushes everything in a 20m distance from his reiatsu. Then a dark fog will consume Shinko and anyone he chooses. This fog can be used as an absolute defense or offense. The fog works similar to a Garganta as well as a Negacion. Once someone is inside they cant be harmed by those outside because they are isolated into another Realm that Shinko calls his Shadow Realm. But besides that if Shinko wishs the fog will consume his opponent isolating his opponent along with him, separating his opponent with their allies for a one on one fight. Once inside Shinko will try and use the darkness and his speed to defeat his opponent. This fog could also be used as a method for Shinko and his allies to escape. As stated previously the fog isolates Shinko and whom he chooses but also is like a Garganta. Shinko will focus and visualize an area hes been to before. Then something looking like a Garganta Broadcast would become visible to Shinko and his allies which shows the area they will appear in. All that has to be done at this point is walk through the portal and a purpe fog will appear in the area and Shinko and his allies would appear in the area. Although this isnt exactly like Teleportation it is similar to it as it could transfer Shinko and his allies anywhere and any dimension as long as Shinko knows what the area looks like. This is the main ability that got Shinko to be Captain of the 2nd Division because of its dangerous assassin-like abilities. This technique had one major weakness however. Due to the fact that it is made of spiritual particles it can be dissolved by disrupting the particles that made the attack. Either with an extremely high level kidou or a bankai attack.
Duration : 10 posts
Usage Limit : 3 times
Cool Down : Once per 12 turns

Name: Fifth Dance : Daybreak Masscre (Goban Dansu : Sougyou Zansatsu)
level: Bankai
Description: 11 of Shinko's swords form into a sphere and shoot into the sky. Once this dark ball appears in the sky, upon Shinko's will it would spread consuming the field in a sphere. Once inside the sphere the fun begins as Shinko would say in a layer under the barrier a bunch of dark swords would form. Shinko can control each sword with his mind and bring them all down at the same time to massacre the opponent. Like before these swords cant hurt Shinko. If all the swords are brought down then the barrier would be broken instantly, however each sword that is brought down, in the barrier where the sword was a small opening will appear. Any of these swords can be used for however only one of Shinko's blades could use any other his other techniques. There are 500 swords in total.
Duration : 10 posts
Usage Limit : 2 times
Cool Down : Once per 15 turns

Name: Sixth Dance : Near The End (Rokuban Dansu : Chikai Oshimai)
level: Bankai
Description: A great amount of dark flames gather around Shinko created by his blades, that seems to flood around him. Soon it begins to spread like a fire consuming anything within its darkness even light. With that the area will grow dark. At this point the technique looks like a wildfire. Shinko is able to manipluate the fire and his accurary with control the dark wildfire is absoulely precise allowing him to control the fire down to the last particle. However the dark fire cant last forever and dies down eventually. The dark flames like Shinko's previous attacks have no fire properties however like his other technique Shinko can use his manipluation to attack with these flames at his opponents head on. He can form shields, blast along with many other things with the dark flames from this wildfire. The maximum strength and defense for these attacks are slightly stronger than that of a Grand Rey Cero.
Duration : 5 posts
Usage Limit : 3 times
Cool Down : Once per 10 turns

Name: Final Dance : End Game (Saishuu Dansu : Shimekiri Kyougi)
level: Bankai
Description: Shinko's ultimate dance. Shinko gains two fallen angel wings made from a massive release of reaitsu also causing an increase in speed. All twelve of Shinko's swords compress and fuse into one long black blade. Due to the compression of this Bankai technique Shinko's speed is further increased. Shinko only uses this form as a last resort due to its constant draining effects. Shinko's swords cutting power reaches its highest point. His blades original abilities are magnified several times. At this time he has abandoned all his other attacks but has the ability to release power blasts of darkness from the tip of his blade.
Duration : 3 posts (after activation)
Usage Limit : 1 time
Cool Down : Once per thread
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Jushiro
Vaizard [Leader]
Vaizard [Leader]
Jushiro


Posts : 64
Reputation : 0
Join date : 2008-08-30

Character sheet
Reiatsu Level:
Makura (Shinko's Zanpakuto) Left_bar_bleue0/0Makura (Shinko's Zanpakuto) Empty_bar_bleue  (0/0)
Health:
Makura (Shinko's Zanpakuto) Left_bar_bleue0/0Makura (Shinko's Zanpakuto) Empty_bar_bleue  (0/0)

Makura (Shinko's Zanpakuto) Empty
PostSubject: Re: Makura (Shinko's Zanpakuto)   Makura (Shinko's Zanpakuto) EmptySun Sep 13, 2009 11:46 am

Approved.
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